Princes of the Apocalypse, pg. 189
The knight is a 1st-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It knows the following sorcerer spells: Cantrips (at will): Gust, Light, Message, Ray of Frost 1st level (2 slots): Expeditious Retreat, Feather Fall
Multiattack. The knight makes two melee attacks. Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 1d8+2 slashing damage, or 7 1d10+2 slashing damage if used with two hands. Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 1d6+2 piercing damage, or 6 1d8+2 piercing damage if used with two hands to make a melee attack.