Stone
Sorcerer Class
Born of Stone
At 1st level, your connection to stone gives you extra fortitude. Your hit point maximum increases by 1, and it increases by 1 again whenever you gain a level in this class.
As an action, you can gain a base AC of 13 + your Constitution modifier if you aren’t wearing armor, and your skin assumes a stony appearance. This effect lasts until you end it as a bonus action, you are incapacitated, or you don armor
Landslide Punch
You learn to strike with the force of mountains. At 1st level, as a bonus action you can coat your fist in rock and strike a creature or object within 5 feet of you. Your unarmed strikes now do 1d10 + your constitution modifier in bludgeoning damage. When you make melee attack rolls using your unarmed strikes, you add your constitution modifier to the attack roll. Starting at 2nd level, when you attack while your landslide punch is active, you can spend 1 sorcery point to make another landslide punch as a bonus action.
Crushing Blow
You can empower your strikes with the power of pure rock. Starting at 6th level, when you hit with an unarmed strike or melee weapon attack, you can expend sorcery points to deal additional magical bludgeoning damage to the target. This damage is 2d8 for 2 sorcery points, plus 1d8 for each additional sorcery point you expend, to a maximum of 6d8.
In addition, while your Landslide Punch is active, damage from your unarmed strikes counts as magical for the sake of overcoming resistances and immunities.
Stone's Aegis
Your connection to the elemental magic of earth allows you to extend its resolute protection to yourself and allied creatures. Beginning at 14th level, you can expend 3 sorcery points as a bonus action to grant an aegis of protective earth magic to yourself or one creature you touch. The stone aegis grants the creature resistance to nonmagical bludgeoning, piercing, and slashing damage for 1 minute.
When a creature hits a protected target, other then you, with a melee attack, you can use your reaction to teleport to an unoccupied space within 5 feet of the attacker and make one melee weapon attack against them. You can teleport in this way only if you and the attacker are on the same surface.
If you use this ability to grant a protective aegis to another creature, the effect immediately ends for the first creature.
Primordial Bulwark
You have mastered the elemental earth that dwells deep within your soul, causing you to become more elemental then mortal. Upon reaching 18th level, you no longer need to eat, drink, or sleep, and you gain resistance to all bludgeoning, piercing, and slashing damage.