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Glyph Warped

You are a Human experimented on with glyphs or a human born Magieregiert. You may have many quirks that make you stand out compared to the average human. You may have runes engraved on your forehead or floating around you. You may also have some sort of extra limb or lack of limb. Some even have many hovering runes in place of a body part, allowing them to access their magic at any time.
ability score increase: You gain a +2 intelligence and a +1 constitution.
age: Due to your unstable nature, your lifespan is about 45 years.
alignment: Any alignment.
Size: Medium
speed: 30ft
Languages: Common and 2 other languages of your choice.
race features:
Glyph Crafter: You can imbue objects with glyphs. You automatically know the Glyph spell. Also, when you cast the Glyph spell it does not have the restriction of being destroyed when moved more than 10ft, this also allows you to cast the spells on living creatures. You can cast Glyph without expending spell slots a number of times equal to half your proficiency bonus per long rest.   Natural Magic: You natural know 2 cantrips and 1 1st level spells, if you don't already have access to spell.   Glyph Born: You can only cast spells once they have been turned into glyphs.
Lineage Options: There is a lineage version of this race if some is turned later in your story. If you use this, the player will gain the following traits.   Glyph Crafter: You can imbue objects with glyphs. You automatically know the Glyph spell. Also, when you cast the Glyph spell it does not have the restriction of being destroyed when moved more than 10ft, this also allows you to cast the spells on living creatures.   Natural Magic: You natural know 2 cantrips, if you don't already have access to spell.   Glyph Born: You can only cast spells once they have been turned into glyphs.

Created by

NotABot101.

Statblock Type

Race/Species

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