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Crimson Drake

Huge dragon, neutral
Armor Class 18
Hit Points 198 (12d12+120)
Speed 40ft Fly: 90ft Climb: 30ft

STR
21 +5
DEX
13 +1
CON
17 +3
INT
12 +1
WIS
14 +2
CHA
16 +3

Saving Throws Dex +5, Con +6, Wis +5
Damage Vulnerabilities Lightning, Cold
Damage Resistances Bludgeoning, Piercing and Slashing from non-magical weapons
Damage Immunities Fire
Condition Immunities Feared
Senses Blindsight 30ft., Darkvision 120ft., passive Perception 18
Challenge 8 (3,900 XP)


Actions

Multiattack. The Crimson Drake may attack twice with Bite, use one Bite and one Tail Lance or one Spike Spray.   Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 20 (3d6+8) Piercing damage.   Tail Lance. Melee Weapon Attack: +7 to hit, reach 15 ft., one target. Hit: 22 (3d8+8) Piercing damage. Creatures hit by this attack must make a DC 17 Dexterity Saving Throw or be considered Pinned, gaining disadvantage against any dexterity saving throw.   Spike Spray (Recharge 5-6). The Crimson Drake launches a hail of spines at an area up to 60 ft. away. Creatures within a 10ft. radius of the targeted area must make a DC 17 Dexterity Saving Throw or take 2d12 Piercing damage. Creatures that fail this save by more than 5 are considered Pinned, gaining disadvantage against any dexterity saving throw.

Reactions

Spined Response. once per round, when damaged by a ranged weapon attack further than 30ft. away, the Crimson Drake may use Spike Spray for free, centred on the creature that made the attack against the Crimson Drake.


 

Created by

Torquask.

Statblock Type

Monster / Creature

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