Medium Dwarf, Knight, Chaotic Good
Formation Tactics: Snorri has advantage on saving throws against being charmed, frightened, grappled, or restrained while it is within 5 feet of at least one ally. Dwarven Resilience: Snorri has advantage on saving throws against poison, and he has resistance against poison damage. Dwarven Combat Training: Snorri has proficiency with the battleaxe, handaxe, light hammer, and warhammer. Tool Proficiency: Snorri has proficiency with Brewer's Supplies Stonecunning: Whenever Snorri makes an Intelligence (History) check related to the origin of stonework, he is considered proficient in the History skill and adds double his proficiency bonus to the check, instead of his normal proficiency bonus. Dwarven Armor Training: Snorri has proficiency with light and medium armor.
Multiattack: Snorri makes two melee attacks. Battleaxe: Melee Weapon Attack: +4 1d20+4 to hit, reach 5 ft., one target. Hit: 6 1d8+3 (1d8+3) slashing damage, or 7 1d10+2 (1d10 + 3) slashing damage if used with two hands.