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DnD 5e

Smitar of Superiority

Adventuring Gear Magic,Finesse,Light,Cursed Rare (this item requires attunement) [Must Be Battlemaster Fighter]

+1 Superiority Die and +1 Maneuver. The bonus is doubled at level 7. The bonus is triple at level 11. The weapon becomes +1 at 5th level, +2 at 11th, and +3 at 17th. Curse - If you are 15ft away from the Scmitar, you lose 1d4 superiority dice every round.

Type Damage Damage Range Properties
Martial Melee 1d6 Slashing Magic,Finesse,Light,Cursed

Cost: 1000gp Weight: 3lb


 

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Heavenly Guardian.

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Item

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