race features:
Stinger:
You have a stinger on the end of your abdomen, a natural weapon which you can use to make an unarmed strike once. If you hit with it, you deal 2d6 poison damage. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your stinger, you can't use it again until you complete a short or long rest.
Born to Fight:
You were born to defend your hive. You ignore the disadvantage from heavy weapons for being a small creature. You also count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.