race features:
Darkvision. Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Wind Magic. You know the Gust cantrip. Starting at 3rd level, you can cast the Feather Fall spell with this trait. Starting at 5th level, you can also cast the Gust of Wind spell with this trait. You regain the ability to cast it this way when you finish a long rest.