race features:
Darkvision. You have Darkvision with a range
of 60 feet.
Dwarven Resilience. You have Resistance to
Poison Damage. You also have Advantage on
saving throws you make to avoid or end the
Poisoned Condition on yourself.
Dwarven Toughness. Your Hit Point
Maximum increases by 1, and it increases by 1
again whenever you gain a level.
Forge Wise. Your divine creator gave you an
uncanny affinity for working with stone or
metal. You gain Tool Proficiency* with two of
the following options of your choice: Jeweler’s
Tools, Mason’s Tools, Smith’s Tools, or Tinker’s
Tools.
Stonecunning. As a Bonus Action, you gain
Tremorsense with a range of 60 feet for 10
minutes. You must be on a stone surface or
touching such a surface to use this
Tremorsense. The stone can be natural or
worked.
You can use this Bonus Action a number of
times equal to your Proficiency Bonus, and you
regain all expended uses when you finish a Long
Rest.