Host of Crest Worms
Must go through Crest Worm Procedure
Legends speak of those who have succumbed to the lure of Crest Worms, gaining incredible power at the cost of their sanity. While the power they wield is immense, the cost is too great for most to bear, leading to a slow, agonizing descent into madness and death. Those who have encountered Crest Worm hosts describe them as tortured souls, capable of both incredible feats of magic and acts of unspeakable cruelty.
You've agreed to put yourself through a brutal procedure to have special crest worms be inserted into your body. Once the procedure is finished, you gain the following attributes:
- You gain a massive boost in magical power. You can now cast spells as if you were a sorcerer of a level equal to your character level + 5. Additionally, you gain two additional 9th-level spell slots and can cast any spell you know without needing material components.
- You take a permanent -2 to all ability checks and saves.
- Life Drain: The Crest Worms continously drain your life force. Every 7 days, when you wake up, you must make a DC-20 Constitution save. On a failure, your max HP reduces by 10 points.
- Severe Pain: You have disadvantage on concentrating on spells. For every hour you are conscious or not at rest, you take 1D6 psychic damage. Despite the pain, your power is bolstered enough that you can't be frightened or charmed.
- Your life expectancy is reduced by 50%.
This procedure is irreversible beyond anything other than a Wish spell or divine intervention. If the worms are forcefully removed by any other means, the host will die.