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Bonnie (Mutant Plant)

Small plant, neutral evil
Armor Class 16
Hit Points 137 11d12+66
Speed 30ft

STR
19 +4
DEX
8 -1
CON
22 +6
INT
11 0
WIS
13 +1
CHA
10 0

Damage Vulnerabilities fire
Damage Resistances bludgeoning, piercing
Senses Passive perception 11
Languages Common, Druidic, Elven, Sylvan
Challenge 7


False Appearance While the Cursed Oak remains motionless, it is indistinguishable from a fallen tree. Siege Monster The Cursed Oak deals double damage to objects and structures.


Actions

Multiattack. Bonnie makes two attacks.   Tentacle Hooks. Melee weapon attack: +7 to hit 1d20+7 , reach 10 ft, one target. Hit: 14 4d8+4 necrotic damage and the target is grappled, while grappled, the target automatically takes necrotic damage. The vine can be severed in a single hit that does 15 points of damage from a slashing weapon or magical attacks.   Molecular Disruption (Timer). Bonnie targets a creature she can see with her evil-eye. The target must make a DC 16 CON saving throw or suffer 1d4 force damage 1d4 per point of failure, or just 1d4 1d4 on a success.


 

Created by

solomani.

Statblock Type

Monster / Creature

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