Minor Shard Elemental:
Size: Mediuim
Speed: 20 Ft
AC: 11
HP: 25
Str: 15 (+2) | Dex: 9 (-1) | Con: 14 (+2) | Wis: 4 (-3) | Int: 6 (-2) | Cha 3 (-4)
Skills: Stealth (-2)
Damage Immunity: Poison; Psychic
Condition Immunity: Poisoned; Paralyzed
Smash: +2 to hit; reach 5ft; one target; 1d10 bludgeoning damage
Stone Camouflage: +3 advantage on stealth checks in rocky environment.
Major Shard Elemental
Size: Medium
Speed: 20 Ft.
AC: 12
HP: 36
Str: 17 (+3) | Dex: 9 (-1) | Con: 15 (+2) | Wis: 6 (-2) | Int: 9 (-1) | Cha: 3 (-4)
Damage Immunity: Poison; Psychic
Condition Immunity: Poisoned; Paralyzed
Smash: +3 to hit; reach 5 Ft; one target; 1d12 bludgeoning damage
Stone Camouflage: +3 to stealth checks in rocky terrain.
Throw Stone: +3 to hit; range 30 Ft; one target; 1d8 damage
Greater Shard Elemental
Size: Large
Speed: 25 Ft
AC: 16
HP: 48
Str: 20 (+5) | Dex: 6 (-2) | Con: 18 (+4) | Wis: 9 (-1) | Int: 11 (+0) | Cha: 3 (-4)
Damage Immunity: Poison; Psychic
Condition Immunity: Poisoned; Paralyzed
Damage Vulnerability: Thunder
Damage Resistance: Bludgeoning
Smash: +4 to Hit; Reach 5 Ft; one target; 2d8 Bludgeoning Damage
Throw Boulder: Range 30 Ft; One Target; 1d12 Bludgeoning Damage
Siege Monster: The Elemental deals double damage to objects and structures.
Supreme Shard Elemental
Size: Large
Speed: 25 Ft
AC: 17
HP: 60
Str: 20 (+5) | Dex 6 (-2) | Con 20 (+5) | Wis: 11 (+0) | Int: 13 (+1) | Cha: 3 (-4)
Damage Immunity: Poison; Psychic
Condition Immunity: Poisoned; Paralyzed
Damage Resistance: Bludgeoning, Slashing from non-magical attacks
Damage Vulnerability: Thunder
Sense: Darkvision 60 Ft, Perception: +3
Smash: +5 to hit; reach 5 Ft; one target; 2d10 bludgeoning damage
Stone Camouflage: +3 to stealth checks in rocky environment
Throw Boulder: Range 30 Ft; One Target; 2d8 Bludgeoning Damage
Charge: The Shard Elemental Charges a target. The target must make a dexterity saving throw (DC=14). On failure, they take 2d10 bludgeoning damage and are knocked prone. This ability is usable twice per short rest.