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SRD

Guard

Medium humanoid (any race), any
Armor Class 16 (chain shirt, shield)
Hit Points 11 ( 2d8+2 )
Speed 30ft

STR
13 +1
DEX
12 +1
CON
12 +1
INT
10 0
WIS
11 0
CHA
10 0

Skills Perception +2
Senses passive Perception 12
Languages any one language (usually Common)
Challenge 1/8 (25 XP)


Actions

Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 ( 1d6+1 ) piercing damage, or 5 ( 1d8+1 ) piercing damage if used with two hands to make a melee attack.


 

Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles.


Created by

Kato Katonian.

Statblock Type

Monster / Creature

Link/Embed