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Bullywug

Bullywugs are the frog kings and queens of the world’s many marshlands. Squat humanoid frog-people, they live in monarchical societies ruled by whomever is the biggest Bullywug in the area. They share many qualities with the frogs from which they descend, including their love of mud and murky water, their diet of insects and other small swamp-dwelling creatures, and their loud, often obnoxious croaking.
ability score increase: Your Constitution score increases by 2. Your Wisdom score increases by 1.
age: Bullywug are seen as mature at the age of 10 and live a short life which lasts till age 50.
alignment: Bullywugs have little regard to other creatures but maintain an unruly order among themselves. They tend towards lawful evil.
Size: Small
speed: Your base walking speed is 20 feet. Your swimming speed is 40 feet.
Languages: You can read, write, and speak both Pure Common and Bullywug.
race features:
Amphibious: You can breathe air and water and have a swimming speed equal to twice your walking speed.   Bite: Your maw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal bludgeoning damage equal to 1d4 + your Strength modifier.   Natural Armor: You have tough, scaly skin. When you aren't wearing Armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armour.   Speak with Amphibians: Through sounds and gestures, you can communicate simple ideas with amphibians.   Standing Leap: Your base long jump is up to 20 feet and your base high jump is up to 10 feet, with or without a running start.   Swamp Camouflage: Whenever you make a Dexterity (Stealth) check made to hide in swamp-like terrain, you are considered proficient in the Stealth skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.

Racial Description

Frog People: Bullywugs have green, gray, or mottled yellow skin that shifts through shades of gray, green, and brown, allowing them to blend in with their surroundings. They wear crude armor and wield simple weapons and can deliver a powerful bite to foes that press too close.   Lesser Life: Bullywugs are traditionally seen as lesser beings—barely worthy of being humanoids, similar in this regard to Goblins. They are nonetheless defiant to any who would look down upon them, and eager to shove upturned noses down into the mud of their marshes. Historically, Bullywugs have paid tribute to a gluttonous and evil deity called Ramenos. This former worship has declined in recent years, and even Bullywugs pay little heed to what was once a widely-revered deity. Many believe him to be dead, and the few clerics that still call upon his aid are only gaining supernatural power from the deity's rotting corpse.   Brutish Life: Life as a Bullywug is nasty, brutish, and wet. These frog-headed amphibious humanoids must stay constantly moist, dwelling in rainy forests, marshes, and damp caves. Always hungry and thoroughly evil, Bullywugs overwhelm opponents with superior numbers when they can, but they flee from serious threats to search for easier prey. Bullywugs have green, gray, or mottled yellow skin that shifts through shades of gray, green, and brown, allowing them to blend in with their surroundings. They wear crude armor and wield simple weapons and can deliver a powerful bite to foes that press too close.   Foul Aristocracy: Bullywugs consider themselves the right and proper rulers of the swamps. They follow an etiquette of sorts when dealing with outsiders and each other, subject to the whims and fancies of their leader—a self-styled lord of the muck. Bullywugs introduce themselves with grand-sounding titles, make great shows of bowing and debasing themselves before their superiors, and endlessly vie to win their superiors' favor. A Bullywug has two ways to advance among its kind. It can either murder its rivals, though it must take pains to keep its criminal deeds secret, or it can find a treasure or magic item and present it as tribute or a token of obeisance to its liege. A Bullywug that murders its rivals without cunning is likely to be executed, so it's more common for Bullywugs to stage raids against caravans and settlements, with the goal of securing precious baubles to impress their lords and win their good graces. Invariably, such fine goods are reduced to filthy tatters through abuse and neglect. Once a gift loses its sheen, a Bullywug lord invariably demands that its subjects bring it more treasure as tribute.   Unruly Diplomacy: Bullywugs love nothing more than lording over those who trespass on their territories. Their warriors attempt to capture intruders rather than simply slaying them. Captives are dragged before the king or queen-a Bullywug of unusually large size- and forced to beg for mercy. Bribes, treasure, and flattery can trick the Bullywug ruler into letting its captives go, but not before it tries to impress its "guests" with the majesty of its treasure and its realm. Struck with a deep inferiority complex, Bullywug lords fancy themselves as kings and queens, but desperately crave the fear and respect of outsiders.   Amphibian Allies: Bullywugs speak a language that allows them to communicate over large areas by croaking like frogs. News of intruders or other events in the swamp spread within minutes across this crude communication system. Simple concepts in the language are understandable to frogs and toads. Bullywugs use this capability to form strong bonds with giant frogs, which they train as guardians and hunters. Larger specimens are sometimes used as mounts as well. The frogs' ability to swallow creatures whole provides a Bullywug hunting band an easy means of carrying prey back to their villages.   Bullywug Names: Bullywug names often comprise guttural croaking sounds and tend to include numerous letters and syllables so as to be more impressive-sounding to other Bullywugs.

Created by

Lord Mcberry.

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