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Genestealers

Genestealers infest colonies and cities belonging to other creatures, repopulating with their peoples and attempting to establish a Genestealer Cult, eventually leading a Tyranid hive fleet to the planet to consume it in its entirety. Genestealer Acolytes are the result of generations of implanted genes into humanoids, resulting in a genestealer-human hybrid that appears like a human, but with noticeable differences, such as several arms, more rows of teeth, hunched postures, and other traits similar to a mutant.
ability score increase:
age: Genestealer acolytes reach maturity at about the same time as humans, and live about as long.
alignment: Genestealers serve their hive fleets, and are obedient to those above them in their hierarchy, leaning towards lawful alignments.
Size: Tiny
speed:
Languages:
sub races:

race features:

Genestealer Acolyte Traits

  • Ability Score Increase. Your Strength score increases by 2, your Constitution score increases by 1.
  • Speed. Your base walking speed is 35 feet. You have a climbing speed equal to your walking speed.
  • Creature Type. You are a humanoid (tyranid).
  • Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
  • Genestealer Claw. You have a special claw growing alongside your arms. This claw is a natural weapon, which you can use to make unarmed strikes, and it deals 1d6 + your Strength modifier in kinetic damage on a hit. Immediately after hitting a target with your claws, you can try to grapple the target as a bonus action. This claw can’t precisely manipulate anything and can’t wield weapons, activate enhanced items, or other specialized equipment.
  • Hivemind. You are psychically linked to a hivemind while near other tyranids. While linked in this way, you are able to psychically communicate through telepathy to any other tyranid within 60 feet of you.
  • Tyranid Physiology. You have advantage on saving throws against being charmed, frightened, poisoned, or put to sleep.
  • Languages. You can speak, read, and write Low Gothic.
 

Genestealer Neophyte Traits

  • Speed. Your base walking speed is 30 feet. You have a climbing speed equal to your walking speed.
  • Creature Type. You are a humanoid (tyranid).
  • Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
  • Hivemind. You are psychically linked to a hivemind while near other tyranids. While linked in this way, you are able to psychically communicate through telepathy to any other tyranid within 60 feet of you.
  • Tyranid Physiology. You have advantage on saving throws against being charmed, frightened, poisoned, or put to sleep.
  • Specialized Breeding. You are bred to be a cut above regular humans. Choose one skill, tool, or tech gadget. When you make an ability check using that skill, you can roll a d4 and add it to the total.
  • Languages. You can speak, read, and write Low Gothic, and one language of your choice.

Genestealer subrace Descriptions

 

Genestealer Acolyte

Genestealer Acolytes are some of the earliest generations that emerge during the upstart of a Genestealer cult. Resembling both tyranids and humanoids, these creatures typically possess multiple arms, and are usually bred for violence and aggression.  

Genestealer Neophyte

Neophytes are the product of multiple generations of genestealers breeding with their host species. Neophytes are nearly indistinguishable from normal humans, with perhaps only a few physical abnormalities that could give you away on closer inspection. Neophytes boast more intelligence than their counterparts, and are able to intermingle in politics and affairs.

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