The Pigeon is a construct and does not require; sleep, food, or water.
Immutable Form; The Pigeon is immune to spells that would alter its form.
Peck: Melee Weapon Attack: +3 to hit, reach 5ft., one target Hit: 1d4 Piecing Damage
Flyby: Opportunity attacks cannot be made against the pigeon when it flies out of Enemy range
Explode (1): May use an action to self destruct. The explosion has a 5ft radius, all creatures within range must make a DC13 Dex save. On a success the creature takes Half Damage, on a fail the creature takes 1d10 fire damage. The pigeon is obliterated after this action is taken.
Meltdown: When the pigeon is reduced to 0 hit points roll a percentile. The pigeon has a 20% chance of exploding.
A tiny automata created to resemble a Pigeon. It is primarily made of brass and iron. It is powered by an alchemical fire stone.