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Quaggoth

Medium humanoid, chaotic neutral
Armor Class 13 (natural armor)
Hit Points 45 (6d8+18) 6d8+18
Speed 30ft Climb: 30ft

STR
17 +3
DEX
12 +1
CON
16 +3
INT
6 -2
WIS
12 +1
CHA
7 -2

Skills Athletics +5
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 120 ft.
Languages Undercommon
Challenge 2 (450 XP)


Wounded Fury. While it has 10 hit points or fewer, the quaggoth has advantage on attack rolls. In addition, it deals an extra 7 (2d6) damage to any target it hits with a melee attack.


Actions

Multiattack. The quaggoth makes two claw attacks.   Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.


 

Created by

opticalcite.

Statblock Type

Monster / Creature

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