Medium humanoid (any race) Sergeant, Pacificatores , Lawful Neutral
Following Orders. Infantry is not affected by Charm or Fear.
Shield Wall. While two or more infantries of the same group stand up to 5 feet from eachother their AC increse by +1 for every infantry.
Followers. An infantry who can not see their group commanding officer moves at half speed and have disatvantage on all attacks, skill checks and saving throws. They also lose both their bond and ideal abilities.
Spear. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft,. one target: Hit: (1d6+1) piercing damage. Shield Bash. The infantry bashes its shield against a creature within 5 feet of it. The target makes a DC 12 Strength saving throw. On a failed save, the target is pushed 5 feet.