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Merc Hireling

Medium Human, Mercenary for Hire, Neutral

Armor Class 18
Hit Points 32
Speed: 30 ft

STR

17
( +3 )

DEX

13
( +1 )

CON

15
( +2 )

INT

11
( +0 )

WIS

13
( +1 )

CHA

10
( +0 )

Saving Throws Strength and Constitution
Skills
  • Athletics: +5
  • Survival: +3
Languages Common
Challenge Rating 1

Description

A run-of-the-mill mercenary for hire. Adventurers can hire them for 12gp for 1 adventure/quest. They usually require a share of any of the earnings and treasure. 

Ideals

If you're paid well, you should do well

Bonds

The people who hire him

Flaws

Struggles to keep calm during stressful situations


  • 2nd Wind: Heal by 1D10+3
  • Action Surge
  • Crits on a 19 or 20

Actions

  • Broadsword: +5 to hit. 1D8+3
  • Daggers (2): +5 to hit. 1D4+3
  • Shield Bash: +5 to hit. 4
 


Created by

n0753w.

Statblock Type

NPC Sheet

Link/Embed