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Inquisition Acolyte

Medium humanoid, lawful neutral
Armor Class 12
Hit Points 2d8
Speed 30ft

STR
11 0
DEX
12 +1
CON
10 0
INT
10 0
WIS
11 0
CHA
12 +1

Saving Throws Holy Devotion. The Inquisitor has advantage on saving throws against being charmed or frightened.
Skills Investigation +2, Religion +2
Inquisitorial Menace: The Inquisition gains advantage on Intimidation checks within Rhyslan.
Senses Passive Perception 10
Languages Common
Challenge 1/8


Actions

Staff. Melee Weapon Attack: +3 to hit, reach 5 ft, one creature. Hit: 1d6 bludgeoning damage.
Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 1d6+1 slashing damage.


 

Created by

BoboCop.

Statblock Type

Monster / Creature

Link/Embed