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Troglodyte Shaman

Medium humanoid (troglodyte), chaotic evil
Armor Class 12 (natural armor)
Hit Points 22 5d8
Speed 30ft

STR
12 +1
DEX
10 0
CON
11 0
INT
10 0
WIS
13 +1
CHA
8 -1

Skills Stealth: +2
Senses darkvision 60 ft, passive Perception 11
Languages troglodyte
Challenge 1 (200 XP)

Spellcasting: the troglodyte is a 2nd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The troglodyte has the following spells prepared:

  • Cantrips (at will): acid splash, poison spray. resistance
  • 1st level (3 slots): entangle, fog cloud, inflict wounds


Chameleon Skin: The troglodyte has advantage on Dexterity (Stealth) checks made to hide. Stench: Any creature other than a troglodyte that starts its turn within 5 feet of the troglodyte must succeed on a DC 12 Constitution saving throw or be poisoned until the start of the creature's next turn. On a successful saving throw, the creature is immune to the stench of all troglodytes for 1 hour. Sunlight Sensitivity: While in sunlight, the troglodyte has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.


Actions

Multiattack: The troglodyte makes two attacks: one with its weapon and one with its bite. Bone Cudgel: Melee Weapon Attack: +3 to hit, reach 5 ft, one target. Hit: 4 1d6+1 bludgeoning damage. Bite: Melee Weapon Attack: +3 to hit, reach 5 ft, one target. Hit: 3 [roll1d4+1] piercing damage.


 

Created by

beetrroot.

Statblock Type

Monster / Creature

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