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Kobold

Small small humanoid (kobold), lawful evil
Armor Class 12
Hit Points 5 2d6-2
Speed 30ft

STR
7 -2
DEX
15 +2
CON
9 -1
INT
8 -1
WIS
7 -2
CHA
8 -1

Skills Sunlight Sensitivity: While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.   Pack Tactics: The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Senses darkvision 60ft., passive Perception 8
Languages One to two languages
Challenge 1/8


Actions

Dagger: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 1d4+2 piercing damage.   Sling: Ranged Weapon Attack: +4 to hit, range 90/180 ft., one target. Hit: 6 1d6+2 bludgeoning damage.


 

Kobolds are a monstrous race of diminutive, reptilian folk with draconic heritage.


Created by

j.r.youngblut.

Statblock Type

Monster / Creature

Link/Embed