Weapon Magical / Heavy Very Rare
Longbow fleched for an Erinyes. Once a day, you can use a bonus action to coat your next 3 arrows and bow with poison, doing an extra 2d10. Upon activation of poison, user must make a DC 14 Constitution Save and take 2d10 Poison Damage on a failed save, and half that on a successful save.
Type | Damage | Damage | Range | Properties |
---|---|---|---|---|
Martial Ranged | 1d8 Piercing / Magical (+1 to Hit and Damage) / 2d10 Poison | None | Magical / Heavy |