The Mage's spellcasting ability is Wisdom. Score: 15 Attack bonus: +4 Save DC: 12 One Spell per turn.
Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.
Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Dagger Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 1d4+2 piercing damage.
This Kobold Mage uses poisonous druidic craft to ensnare and kill enemies.