+0 | Strength |
+5 | Dexterity |
+1 | Constitution |
+4 | Intelligence |
+2 | Wisdom |
+0 | Charisma |
+5 | Acrobatics |
+2 | Animal Handling |
+2 | Arcana |
+2 | Athletics |
+0 | Deception |
+2 | History |
+2 | Insight |
+0 | Intimidation |
+2 | Investigation |
+4 | Medicine |
+2 | Nature |
+4 | Perception |
+0 | Performance |
+0 | Persuasion |
+2 | Religion |
+5 | Sleight of Hands |
+7 | Stealth |
+2 | Survival |
Weapon | Attack | Damage |
---|---|---|
Dagger | 1d20+5 | 1d4+3 |
Shortbow | 1d20+5 | 1d6+3 |
Shortsword | 1d20+5 | 1d6+3 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
DnD 5e SRD SRD
Melee Weapon Finesse, Light, Thrown Common
Type | Damage | Damage | Range | Properties |
---|---|---|---|---|
Simple | 1d4 | Piercing | 20/60 ft | Finesse, Light, Thrown |
Cost: 2 gp Weight: 1 lb
DnD 5e SRD SRD
Ranged Weapon Ammunition, Two-Handed Common
Type | Damage | Damage | Range | Properties |
---|---|---|---|---|
Simple | 1d6 | Piercing | 80/320 ft | Ammunition, Two-Handed |
Cost: 25 gp Weight: 2 lb
DnD 5e SRD SRD
Melee Weapon Finesse, Light Common
Type | Damage | Damage | Range | Properties |
---|---|---|---|---|
Martial | 1d6 | Piercing | Finesse, Light |
Cost: 10 gp Weight: 2 lb
Dnd 5e SRD SRD
Light Armor Common
The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.
Type | AC | STR Req. | Stealth Dis. | Properties |
---|---|---|---|---|
Light | 11 + Dex Modifier |
Cost: 10 gp Weight: 10 lb
The statblocks of your class features
You start with the following equipment in addition to the equipment gained from your background (a) a rapier or (b) a short sword (a) a short bow and quiver of 20 arrows or (b) a shortsword (a) a burglars pack or (b) dungeoneers pack leather armour, two daggers, and thieves tools
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Age: Half-elves mature at the same rate humans do and reach adulthood around the age of 20. They live much longer than humans, however, often exceeding 180 years Size: Half-elves are about the same size as humans, ranging from 5 to 6 feet tall. Your size is Medium. Darkvision: When you're in dim light as an Half-Elf you can see for 60ft. as if it was in bright light and in darkness as if it were dimly light. You can't discern colors in darkness only shades of grey. Fey Ancestry: you have advantage on saving throws against being and charmed and magic is unable to put you to sleep. Skill Versatility: You gain proficiency in any one skill of your choice. Cantrip: You know one cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for it.
Languages. Common, Elvish
Statblocks for companions, followers and other allies.
Statblocks for your spells.
SRD
0-level (Cantrip) Transmutation
This spell is a minor magical trick that novice spellcasters use for practice. You create one of the following magical effects within range.
Statblocks for your Trinkets, businesses, building, castles, empires.