Basic Rules (2014)
MOD | SAVE | ||
---|---|---|---|
STR | 8 | -1 | -1 |
DEX | 15 | +2 | +2 |
CON | 11 | +0 | +0 |
MOD | SAVE | ||
INT | 3 | -4 | -4 |
WIS | 12 | +1 | +1 |
CHA | 6 | -2 | -2 |
Keen Hearing and Smell. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell. Pack Tactics. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated.
Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 – 1) piercing damage.