Weapon
Common
Mods
Grip
Haft
Head
Special Maneuvers
Forward Thrust - Step forward temporarily to strike a target within 10 feet of you for 1d6 AP II Bludgeoning damage as an attack.
Leaping Kick - Use the quarterstaff with both hands to propel yourself forwards up to 10 feet in a straight line to strike for 2d4 AP I Bludgeoning damage with your feet at a target you can see or sense as an attack. You will be moved to the new position within 5 feet of your target. Once you have used this maneuver, you must make a normal attack before you can use it again.
Low Strike - Swing the quarterstaff at your opponent's legs as an attack to sweep them off their feet and knock them prone. The target must make a Constitution saving throw against a DC Equal to 8 + Your Proficiency Bonus + Strength or Dexterity modifier or be knocked prone. Once you have used this maneuver you must make a normal attack before you can use it again.
Sweeping Attack - Strike all targets in your sphere of influence for 1d4 AP I Bludgeoning damage. Once you have used this maneuver you must make a normal attack before you can use it again.
Upwards Strike - Swing one end of the quarterstaff upwards to strike your target as an attack from below the chin, like an uppercut, reducing the target's attack modifier by a number equal to your Proficiency Bonus until the start of your next turn. Once you have used this maneuver, you must make a normal attack before you can use it again.
Special Properties
Armor Piercing II
Finesse - Allows use of your Dexterity Modifier in place of your Strength modifier
Blunt Instrument - Deals Double Poise Damage
Staggering - Prevents targets from taking Reactions upon successful attacks
Walking Stick - Can be used to cross difficult terrain without penalty during travel on foot
Weight: 5
Handling: Versatile (2-handed or 1-handed)
A classic two-handed weapon made of treated wood that can be used to defeat multiple opponents in close proximity. Often a Martial Artist's first choice.
Type |
Damage |
Damage |
Range |
Simple Melee |
2d4 (2-handed), 1d6 (1-handed) |
Bludgeoning |
Melee |
Weight: 4lbs