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Amun Berserker

Medium Humanoid (Any Race, Chaotic Evil

Armor Class 11
Hit Points 67 (9d8+27) 9d8+27
Speed: 30 ft

STR

16
( +3 )

DEX

12
( +1 )

CON

17
( +3 )

INT

9
( -1 )

WIS

11
( +0 )

CHA

9
( -1 )

Senses passive Perception 10
Languages any one language (usually common)
Challenge Rating 2
Proficiency Bonus +2

Description

Commonly encountered weilding axes, these crazed devotees to the god of war, death, and murder come together in war parties and seek conflict wherever they can find it.

Suggested Environments

Amun Berserkers commonly roam the countrysides of any location within the cults reach.


Reckless. At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.   Relentless (Recharges after a Short or Long Rest). If the berserker takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.

Actions

Multiattack. The berserker makes two attacks with its Battleaxes.   Battleaxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Bonus Actions

Rampage. When the berserker reduces a creature to 0 hit points with a melee attack on its turn, it can take a bonus action to move up to half its speed and make one Battleaxe attack.   Aggressive. As a bonus action, the berserker can move up to its speed toward a hostile creature it can see.

Reactions

Shared Rampage. If any creature allied with and within 100 feet of the berserker uses its Rampage trait, the berserker can use its Rampage trait, too, provided the berserker can see that ally.


Created by

Mortician.

Statblock Type

NPC Sheet

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