Instrument
Very Rare Requires Attunement
You can target a number of humanoids, equal to your charisma modifier, that can hear you, within 30 feet. Those creatures must suceed on a Wisdom saving throw that has a DC equal to a "playing the harp" check, humanoids that you or or companions are fighting automatically pass the save. If they fail, the creatures become charmed by you for one hour, or until you or your companions harm the humanoids. The charmed creature regards you as a friendly acquaintance giving you advantage on Persuasion, Deception, and Performance checks. Once the spell ends, the creature does not know that you charmed it. You can use this feature a number of times equal to your proficiency modifier, all uses get recharged on a long rest.
Weight: 3lbs