Glimmer | Item | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Glimmer

Weapon

Legendary

Blade Form

Heavy, Two-Handed, Reach, Exotic, Super Heavy, Switch
 

Exotic

This weapon becomes an exotic weapon and its damage die increases by one step. No class, other than the craftsman, gains proficiency with exotic weapons.  

Super Heavy

This weapon gains the Superheavy property and its damage die increases by one step. Superheavy. This weapon is unusually large for its type. You must have a Strength score of 16 or higher to wield a superheavy weapon.  

Switch

This weapon gains the Switch property and its damage die decreases by one step. You can integrate two weapons together with the Switch property, forming a single unit in which each weapon is one of the unit’s two forms. You can choose to use two identical weapons with the Light property for one of the weapon’s forms.
Switch. This weapon has two forms. You can swap between which weapon is being used at any time, even between attacks.  

Gun Form

Ammunition, Dry, Reloading, Misfire, Two-Handed, Exotic, Switch, Heavy, Extended Magazine
 

Exotic

This weapon becomes an exotic weapon and its damage die increases by one step. No class, other than the craftsman, gains proficiency with exotic weapons.  

Reloading

This weapon gains the Reload (5) property. If you apply the Reload property to a martial or exotic weapon with the Mounted property, you can choose to give it the Reload (1, 2 actions) property, and increase its damage by three steps.
Reload. This weapon can be used to make a number of attacks before it must be reloaded. If you are proficient with the weapon, reloading it takes a bonus action; otherwise, reloading it takes an action. Some weapons require an action or longer to reload, even if you have proficiency, which is specified in the Reload property. If reloading a weapon requires longer than one action, the weapon can’t be used to make attacks until reloading is finished.  

Extended Magazine

The Reload capacity of this weapon is doubled.

Type Damage Damage Range
Martial Melee 2d6 / 2d6+1 Slashing 100/340



Created by

Glitch-.

Statblock Type

Item

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