Poison
Varies
This poison causes extreme weakness and fatigue. The affected character must succeed on a DC 15 Constitution saving throw or be poisoned for 1 hour. While poisoned in this way, they have disadvantage on attack rolls and ability checks.
This shimmering blue liqueur, when imbibed, instills an immediate sense of weakness and weariness. The victim's limbs become heavy, and fatigue sets in rapidly. The poison lingers, leaving the individual in a state of profound vulnerability for an extended period.