Dungeon Master’s Guide, pg. 213
Weapon
Uncommon
This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 feet of you can’t be surprised, except when incapacitated by something other than nonmagical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins.Weapon | Type | Damage | Properties | Cost | Weight | |
1 | Club | Simple Melee Weapon | 1d4 bludgeoning | Light | 1 sp | 2 lbs. |
2 | Dagger | Simple Melee Weapon | 1d4 piercing | Finesse, Light, Thrown (Range 20/60 ft.) | 2 gp | 1 lb. |
3 | Greatclub | Simple Melee Weapon | 1d8 bludgeoning | Two-Handed | 2 sp | 10 lbs. |
4 | Handaxe | Simple Melee Weapon | 1d6 slashing | Light, Thrown (Range 20/60 ft.) | 5 gp | 2 lbs. |
5 | Javelin | Simple Melee Weapon | 1d6 piercing | Thrown (Range 30/120 ft.) | 5 sp | 2 lbs. |
6 | Light Hammer | Simple Melee Weapon | 1d4 bludgeoning | Light, Thrown (Range 20/60 ft.) | 2 gp | 2 lbs. |
7 | Mace | Simple Melee Weapon | 1d6 bludgeoning | -- | 5 gp | 4 lbs. |
8 | Quarterstaff | Simple Melee Weapon | 1d6 bludgeoning | Versatile (1d8) | 2 sp | 4 lbs. |
9 | Sickle | Simple Melee Weapon | 1d4 slashing | Light | 1 gp | 2 lbs. |
10 | Spear | Simple Melee Weapon | 1d6 piercing | Thrown (Range 20/60 ft.), Versatile (1d8) | 1 gp | 3 lbs. |
11 | Ylkwa | Simple Melee Weapon | 1d8 piercing | Thrown (Range 10/30 ft.) | 1 gp | 2 lbs. |
12 | Boomerang | Simple Ranged Weapon | 1d4 bludgeoning | Thrown (Range 60/120 ft.) | 1 gp | 1 lb. |
13 | Dart | Simple Ranged Weapon | 1d4 piercing | Finesse, Thrown (Range 20/60 ft.) | 5 cp | 1/4 lbs. |
14 | Light Crossbow | Simple Ranged Weapon | 1d8 piercing | Ammunition, (Range 80/320 ft.), Loading, Two-Handed | 25 gp | 5 lbs. |
15 | Shortbow | Simple Ranged Weapon | 1d6 piercing | Ammunition, (Range 80/320 ft.), Two-Handed | 25 gp | 2 lbs. |
16 | Sling | Simple Ranged Weapon | 1d4 bludgeoning | Ammunition, (Range 30/120 ft.) | 1 sp | - |
17 | Battleaxe | Martial Melee Weapon | 1d8 slashing | Versatile (1d10) | 10 gp | 4 lbs. |
18 | Flail | Martial Melee Weapon | 1d8 bludgeoning | -- | 10 gp | 2 lbs. |
19 | Glaive | Martial Melee Weapon | 1d10 slashing | Heavy, Reach, Two-Handed | 20 gp | 6 lbs. |
20 | Greataxe | Martial Melee Weapon | 1d12 slashing | Heavy, Two-Handed | 30 gp | 7 lbs. |
21 | Greatsword | Martial Melee Weapon | 2d6 slashing | Heavy, Two-Handed | 50 gp | 6 lbs. |
22 | Halberd | Martial Melee Weapon | 1d10 slashing | Heavy, Reach, Two-Handed | 20 gp | 6 lbs. |
23 | Hoopak | Martial Melee Weapon | 1d6 piercing | Finesse, Special (Range 30/120 ft.), Two-Handed | 1 gp | 2 lbs. |
24 | Lance | Martial Melee Weapon | 1d12 piercing | Reach, Special | 10 gp | 6 lbs. |
25 | Longsword | Martial Melee Weapon | 1d8 slashing | Versatile (1d10) | 15 gp | 3 lbs. |
26 | Maul | Martial Melee Weapon | 2d6 bludgeoning | Heavy, Two-Handed | 10 gp | 10 lbs. |
27 | Morningstar | Martial Melee Weapon | 1d8 piercing | -- | 15 gp | 4 lbs. |
28 | Pike | Martial Melee Weapon | 1d10 piercing | Heavy, Reach, Two-Handed | 5 gp | 18 lbs. |
29 | Rapier | Martial Melee Weapon | 1d8 piercing | Finesse | 25 gp | 2 lbs. |
30 | Scimitar | Martial Melee Weapon | 1d6 slashing | Finesse, Light | 25 gp | 3 lbs. |
31 | Shortsword | Martial Melee Weapon | 1d6 piercing | Finesse, Light | 10 gp | 2 lbs. |
32 | Trident | Martial Melee Weapon | 1d6 piercing | Thrown (Range 20/60 ft.), Versatile (1d8) | 5 gp | 4 lbs. |
33 | War Pick | Martial Melee Weapon | 1d8 piercing | -- | 5 gp | 2 lbs. |
34 | Warhammer | Martial Melee Weapon | 1d8 bludgeoning | Versatile (1d10) | 15 gp | 2 lbs. |
35 | Whip | Martial Melee Weapon | 1d4 slashing | Finesse, Reach | 2 gp | 3 lbs. |
36 | Blowgun | Martial Ranged Weapon | 1 piercing | Ammunition, (Range 25/100 ft.), Loading | 10 gp | 1 lb. |
37 | Hand Crossbow | Martial Ranged Weapon | 1d6 piercing | Ammunition, (Range 30/120 ft.), Light, Loading | 75 gp | 3 lbs. |
38 | Heavy Crossbow | Martial Ranged Weapon | 1d10 piercing | Ammunition, (Range 100/400 ft.), Heavy, Loading, Two-Handed | 50 gp | 18 lbs. |
39 | Longbow | Martial Ranged Weapon | 1d8 piercing | Ammunition, (Range 150/600 ft.), Heavy, Two-Handed | 50 gp | 2 lbs. |
40 | Net | Martial Ranged Weapon | - | Special, Thrown (Range 5/15 ft.) | 1 gp | 3 lbs. |
Type | Damage | Damage | Range |
---|---|---|---|
None | Same as base | None |
Cost: Base weapon cost +400 gp
Weight: Same as base