Slingshot | Item | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Homebrew

Slingshot

Weapon

Common

Ammunition This weapon requires ammunition(sling bullets) to be used, each time you attack with this weapon you expend one piece of ammunition. At the end of the battle you may recover half of your expended ammunition(rounded down) after searching the battlefield for a minute.   Finesse When attacking with this weapon you can use either your Strength or Dexterity modifier for your attack and damage role; using the same modifier for both rolls.   Discrete You have advantage on checks made to conceal, smuggle and or bring this weapon into an area where weapons are not allowed.   Special When making attack roles with this weapon the creature you are hitting has an AC equal to 10 +/- their Dexterity modifier; even if their natural armour or armour gear grants them a higher AC. *NOTE* Creatures who can add other modifier such as proficiency, WIS, INT, CHA, CON, STR modifiers to their AC maintain this bonus to their AC.

The slingshot is an unorthodox weapon of the Galaelish people as it lacks the embellishments of their other weapons, being one of pure practicality. It came about as a way to combat the doctrine of heavy armour employed by their adversaries; instead of penetrating their armour they concentrate the blow on a single point for drastic internal damage. The slingshot has proven itself as a staple of the Galaelish weapon repertoire.

Type Damage Damage Range
Martial Ranged 1d6 Bludgeoning 60/120

Cost: 1 gp


Created by

BANANAMAN_470.

Statblock Type

Item

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