Triton's Kiss | Item | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Homebrew

Triton's Kiss

Weapon

Very Rare Training Requires Attunement

Ammunition (range 30/90), loading   On a successful hit, the weapon injects the target with a potent neurotoxin. The target must make a Constitution saving throw (DC 15). On a failed save, the target takes an additional 2d6 poison damage and is poisoned until the end of its next turn.   Triton's Kiss requires the user to be familiar with its mechanics and the way it administers its payload. Only through a period of attunement can one master the use of this weapon, ensuring it delivers its toxic payload accurately and effectively.   The dart gun's reservoir can hold enough toxin for 5 darts. After these are used, the reservoir must be refilled, a process requiring specialized knowledge in handling dangerous substances. If mishandled, the person refilling the reservoir must make a DC 15 Dexterity saving throw or suffer the weapon's poison effect.   Note: Triton's Kiss is silent and easy to conceal, granting the user advantage on Sleight of Hand checks to hide it on their person.

Type Damage Damage Range
Simple Ranged 1d6 / 2d6 poison damage Piercing 30/90


Weight: 2 lbs


Created by

Zackman634.

Statblock Type

Item

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