Vollmer KMG-3 Light Machine Gun | Item | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Vollmer KMG-3 Light Machine Gun

Firearm

Rare

Mods
  • Barrel
  • Sight
  • Gas Piston
  • Magazine
  • Foregrip
  • Stock
  • Accessories
  •   Magazine Size: 60 (each D10 counts as one shot)   Cartridge: Rifle   Special Maneuvers
  • Aimed Shot - Fire 1 shot with a bonus of +10 to hit as an attack
  • Controlled Burst - Fire 2 shots instead of 5 with a bonus of +5 to hit as an attack
  • Suppressive Fire - Fire double the shots of a normal burst but deal half damage because of wild spread, stops the target from using movement on its next turn
  • Set Up Emplacement - Reduces movement to 0 but gives advantage to hit on targets beyond the cover used, must be set up on half or full cover (Uses one action point or uses a bonus action)
  •   Loading: Uses a bonus action to fast reload (involves dropping the magazine to pick up later), requires a full action to reload   Jamming: On a critical failure, roll a 1D12, if it lands on a 3 or less, the weapon is jammed and requires an action point/full action to clear the jam   Handling: 2-handed

    The KMG-3 is an updated, fast-firing weapons platform with a quick-change barrel and a lot of QoL features that has stood the test of time. Nicknamed the 'buzzsaw' for its terrifying performance and blistering fire rate of 900-1200 rounds per minute, the KMG-3 is a well-known LMG but not many examples remain.

    Type Damage Damage Range
    Martial Ranged 5d10 (Burst), 2d10 (Short Burst), 1d10 (Single Shot) Piercing 200/400


    Weight: 25 lbs


    Created by

    Vaskadar.

    Statblock Type

    Item

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