Brave: Advantage on saving throws against being frightened
Multi-attack: The knight makes 2 attacks Bone Greatsword: +7 to hit, 2d6+4 slashing damage Bone claw: +7 to hit, 1d6+4 slashing and gives disadvantage on saving throws Frightful Presence: each enemy creature aware of the knight and can see it must succeed on a dc12 wisdom throw or be frightened
Parry: The knight adds 3 ac against a melee attack that would have otherwise hit it, as long as it sees the attacker
Strange beings with inverted "layered. Bone and muscle make up the outside. Seeming like a suit of red armor. With a metallic skeleton on the inside