Fruggefolk | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Fruggefolk

ability score increase: +1 Dex, +2 Con
age: Fruggefolk reach maturity from a tadpole stage within 1 year but can live up to 40 years
Size: Small
speed: 30ft, 30ft climb
Languages: Common, Undercommon
race features:
Big Eyes. You have proficiency in the Perception skill.
Amphibious. You can breathe air and water.
Standing Leap. Your long jump is up to 25 feet and your high jump is up to 15 feet, with or without a running start.
Gulp. Fruggefolk eat their food live and whole. They can consume potions as a bonus action by grabbing it with their tongue and swallowing it whole. Best to make sure potions are contained in something edible.   Sticky Hands. You gain Advantage on Grapple checks you initiate.
Water Dependency. If you fail to immerse yourself in water for at least 4 hours during a week, you suffer one level of exhaustion at the end of that week. You can only recover from this exhaustion through magic or by immersing yourself in water for at least 6 hours.
The deep was colonized by amphibians long before humanoids even walked on the surface. One of the oldest and most primordial of these amphibious peoples are the Fruggefolk. They seem pleasant and cute to surfacers, but their society is marked by voracious appetites and a drive to consume any living thing that they can fit in their mouth. Rumors spread that even tadpoles of their own species are on the menu. They are aggressive and unafraid.

Created by

MuddleFumble.

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