Planeshift Tarkir
Brute. A melee weapon deals one extra die of its damage when the saddlebrute hits with it (included in the attack).
Charge. If the saddlebrute moves at least 10 feet straight toward a target and then hits it with a melee attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.
Multiattack. The saddlebrute makes two attacks with its Longsword or its Spear.
Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 4) slashing damage, or 14 (2d10 + 4) slashing damage if used two-handed.
Spear. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.