The troglins are the sleepy brothers of the goblins, often living in caves or dense forests where they can take a nice rest, and maybe eat an animal or two.
age: Unknown, most die from sleeping too much and forgetting to continue being awake.
alignment: Often neutral.
Size: Large
speed: 25ft
Languages: Common, Troglin.
race features: Darkvision: Troglins often act at night, and their eyes have adapted to the darkness. You have darkvision up to 60ft.
Alert sleeper: When troglins sleep, they dont allow anyone to interrupt them. When you are asleep, you cannot be surprised.
Sleepy: Troglins choose when to sleep and when not to sleep. You cannot be put to sleep with magic unless you want to.
Good-night's sleep: Troglins sleep well, better than any other race. When you take a short race, you can expend one extra hit dice for free. Additionally, when you take a long rest, you regain all your spent hit die.
Natural weapon: Your hands are naturally adept at clobbering enemies. Your unarmed attacks deal 1d4 bludgeoning damage.