Flameglory | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Planeshift Tarkir

Flameglory CR: 6

Medium humanoid (any race), any
Armor Class: 12 (15 with mage armor)
Hit Points: 105 (14d8 + 42) 14d8+42
Speed: 30 ft

STR

10 +0

DEX

14 +2

CON

16 +3

INT

11 +0

WIS

16 +3

CHA

10 +0

Skills: Nature +6, Perception +6, Survival +6
Damage Immunities: fire
Senses: passive Perception 16
Languages: Common, Ignan
Challenge Rating: 6

Spellcasting. The flameglory casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 14, +6 to hit with spell attacks):

  • At will: light, produce flame
  • 2/day each: fireball, mage armor, wall of fire


Wreathed in Flame. Thin and wispy flames wreathe the flameglory's body, shedding bright light in a 10-foot radius and dim light for an additional 10 feet. Whenever a creature within 5 feet of the flameglory hits it with a melee attack, the shield erupts with flame. The attacker takes 2d8 fire damage.

Actions

Multiattack. The flameglory makes three Flame Strike attacks.
Flame Strike. Melee Spell Attack: +7 to hit, reach 15 ft., one target. Hit: 12 (2d8 + 3) fire damage.


Created by

I Dream of Azathoth.

Statblock Type

Monster

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