Aka Kitsune | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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homebrew by Team Brievary

Aka Kitsune

ability score increase: Your Charisma score increases by 1.
age:
Size: Tiny
speed:
Languages:
parent race: [blocklink:

homebrew by Team Brievary

Kitsune

Kitsune Names

Kitsune use names from their local culture, sounding quite different to those who do not hail from Seishin.   Male Kitsune Names: Akira, Kaien, Ren, Roku, Tsuki
Female Kitsune Names: Kauri, Kazane, Rumia, Shion, Yuna
ability score increase: Dexterity score increases by 2.
age: Kitsune reach adulthood at age 100, but cease to physically age after the age of 24. They can live up to the age of 675.
alignment: Due to their nature of being a bit mischievous, kitsune tends to lean towards a more chaotic alignment. Kitsune are known to be both good and evil otherwise.
Size: Medium
speed: Your base walking speed is 30 feet.
Languages: You can speak, read, and write Common and Sylvian.
sub races:
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race features:
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.   Form of the Fox. Using an action, you can change your form into that of a three tailed fox. the transformation lasts for 1 hour, or until you are reduced to 0 hit point. While in your fox form, you take the game statistics of a normal fox, retaining your Intelligence, Wisdom and Charisma stats. You are limited in the actions you can perform by the nature of your new form, and can't speak, cast spells, or take any other action that requires hands or speech. You are still capable of ending this ability early with an action. You must complete a long rest before using this feature again.   [block:959393]
"They were quite exquisie, the Kitsune. Wearing fine garbs, with their tails full out for display, we were amazed. Finally, we were brought to the waiting chamber of their leader. Standing up to greet us, her appearance was hypnotic. Her hair was as white as snow, and her 9 tails on full display for us to witness. She would have succeeded with her spell, had I not caught onto what she was doing."
— Iorki Princeps, The Seishin Expedition
  Hailing from the lands of Seishin, East of the Continent of Occidentra, the Kitsune are an ancient race of illusionists, having developed a culture around their leaders' worship, and being recognized as one of the most powerful dynasties in the Seishin isles.  

Fox-Like Cunning

The Kitsune are a smart race, placing significance on the belief that the strongest warriors can outsmart an opponent before they have to overpower one. Utilizing sly words, and enacting on apparent emotions, the Kitsune can beguile others around them with words alone, and magic to enhance it.   Through Clever manipulation, of other races and themselves, the Kitsune rose to power over centuries and millenia, forming a powerful empire upon the southern isle. While other races live among them, such as the Tanuki and Nekomata, the Kitsune have been able to maintain their rule, while keeping the other kingdoms from initiating wars against them by pitting their kingdoms attentions elsewhere.  

Mask Warriors

An interesting aspect of their culture, and one that is repeatedly seen withing the Seishin isles, is their affinity for mask craft, and their use of masks in combats and uniform. Even the Empress carries a mask, though she only ever appears to wear it when outside her domain, or when in combat practice.   In truth, like all masks within the Seishin Iles, there is both a cultural and practical significance to it. The masks of the Kitsune, especially amidst the nobility and high-ranking military, can act as a spellcasting focus for the Kitsune, and some can even prevent divination magic from being casted upon the wearers. They also help to hide the Kitsunes emotions in combat as well as creep their enemies out.  
Fae Descent
A most shocking revelation to most, the Kistsune can trace their origins back to the Mystramm, having traveled to the Seishin Iles sometime during the 2nd or 3rd Eras and claim to have direct blood relations to the ancient Archfey of the Wilderbeasts, Piztiak. It is from these blood ties that the Kitsune were able to develop vast control over magics of the illusionary domain.
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race features:
Friend of The Beasts. You gain advantage on all Wisdom (animal handling) rolls.   Kitsune Tongues. You are quite silver tongued. You gain advantage on all Charisma (deception) rolls.   Kitsune Trickery. You know the dancing lights cantrip, Charisma is your spellcasting ability.
The most common of the Kitsune, Aka kitsune can be found anywhere within the Seishin Iles, with their beautiful red and orange fur and hair. They are sly, and quick to action, often making capable rouges and spy's.

Created by

Nicholas Hoar.

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