Set Snare | Feat | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Set Snare

Prerequisite: Set Small Snare

This builds on your previous skill with building snares, enabling you to capture larger game and even enemy combatants of Large size or smaller. This is functionally equivalent to the Snare spell, but since it isn’t a spell, it cannot be augmented via spell points.   The snare is good for up to 24 hours, after which times, assume that environmental conditions have degraded it. It takes 30 minutes to build a snare, which occupies a single five-foot space on the map. A snare is an excellent added security measure to a campsite, or an excellent option if you’re creating an ambush.   Enemies who are on the lookout for such things may spot your snare, but the DC for doing so is equal to 10 + (2x your level). After 24 hours, you may spend an additional 10 minutes checking and refurbishing an existing snare to ready it for another 24 hours of service.


Created by

Velociryx.

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Feat

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