Basic Camp Skills | Feat | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Basic Camp Skills

Prerequisite: Fieldcraft

This skill grants two benefits. First and foremost, you master the art of building a fire, and can start one automatically, with no ability check required, even in adverse conditions (high winds, damp kindling, etc.). This operation takes ten minutes to complete.   Second, you gain the “Mending” skill, which works much like the Mending cantrip, allowing you to repair a 1’ rip or tear in any nonmagical item. In this case, your skill works on cloth, leather, and wood. You can mend small metal objects if you have access to an open flame you can use to heat the metal, but to mend larger metal objects you’ll need access to a forge. Each mending takes ten minutes, with the exception of things that require a forge, which take 1 hour to complete.   Note: Barring some very strange circumstance, you should never have to purchase this Feat. It normally comes with the Fieldcraft package when you select that Feat.


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Velociryx.

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Feat

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