Advanced Field Medicine | Feat | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Advanced Field Medicine

Prerequisite: Basic Field Medicine

This skill builds on your already extensive knowledge of field medicine. Now, on a successful roll to forage for herbs, you may apply a poultice that will cure 2d6+2 hit points. Additionally, the poultice may cure poison though a separate roll is required here, with a DC equal to the poison’s rating). As before, only one poultice per person, per short or long rest may be applied (i.e. – the recipient must complete a short or long rest before another poultice will have any effect). The search for the herbs takes at least 1 hour. Poultice preparation and application takes ten minutes.


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Velociryx.

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Feat

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