Kobold | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Kobold

ability score increase: Dexterity: +3, Wisdom: +2, Strength: -2
age: 100 - 150
alignment: usually evil
Size: Small
speed: 30 ft
Languages: Common, Draconic
race features:
Pack Tactics. You have advantage on an attack roll against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated.
Sunlight Sensitivity. You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Grovel, Cower, and Beg. As an reaction to attack of opportunity made against you, you can cower pathetically to distract nearby foes. Until the end of your next turn, your allies gain advantage on attack rolls against enemies within 10 feet of you that can see you and are intelligent enough to understand your weakness. Once you use this trait, you can't use it again until you finish a short or long rest.
Draconic Roar. As a bonus action, you let out a draconic roar at your enemies within 10 feet of you. Until the end of your next turn, you and your allies have advantage on attack rolls against any of those enemies who could hear the roar. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Draconic Legacy: You know one cantrip of your choice from the sorcerer spell list. Intelligence, Wisdom, or Charisma is your spellcasting ability for that cantrip (choose when you select this race).

Created by

Albenis.

Statblock Type

Race/Species

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