The path of Amalgamation barbarian looks at the new technologies and sees opportunities, experimenting on themselves to acquire greater power through both natural and artificial means. These barbarians rely on their higher constitution to receive a higher number of implants, and receive operations to genetically splice themselves with specific animal qualities. While not as bestial as a Splicer, they make excellent use of the bestial qualities of rage and instinct. Combined with their frequent use of cybernetic enhancements, they make for a dangerous enemy and a frightening friend.
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class features:
Pain Inhibitor
At 3rd level, upon choosing this class, you install a special Cyberware implant that blocks a certain amount of pain from registering to your body that activates when you enter a rage. During a rage, gain +1 to rage damage, and 10 temporary hit points.
Genetic Reconditioning
At 6th level, you inject yourself with a mutagenic serum that grants advantage on intimidation checks, your choice of one of the following, and the appropriate appearance changes:
- Gorilla Mutagen: -1 to your Dexterity score, +1 to your Strength score. Your arms and torso grow larger and more muscular, and your face elongates slightly to accommodate the growth of larger teeth and slightly longer canines.
- Boar Mutagen: +1 to your Armor Class when not wearing armor, your Dash action becomes 2x your movement speed. Your thighs grow larger, and your calves become more defined, the skin on your body becomes visibly thicker, you grow a slight underbite to accommodate small tusks that resemble a half-orc's.
- Lion Mutagen: Gain +10 to movement speed, and the Pounce and Running Leap traits as shown in the Lion stat block. Should you successfully land on another creature with this action, they take 1d6 bludgeoning damage. Your hair grows long and thick, your legs and arms become much more defined, your pupils become slits in your eyes, and your nose grows closer to your face.
Cybernetic Resistance
At 10th level, you may steel your resolve and push beyond normal limitations. You may now safely receive up to 5 Cyberware Implants before you risk Cybernetic Overdose.
Monstrosity Amalgamation
At 14th level, you undergo a final partial mutagenic procedure. Your size becomes large, if it wasn't already, and you gain your choice of the following attacks and appropriate appearance changes:
- Bulette Mutagen: Gain a Burrow speed equal to your walking speed, tremorsense of 30ft., and the Deadly Leap attack as shown on the Bulette stat block. Your hands become much larger, and the first and second digits of each finger become calcified and shovel-like in shape. Your nose bridge becomes level with your forehead, and your shoulders become broader. Your eye color is now bright yellow.
- Minotaur Mutagen: Gain a Gore attack, and Charge ability as shown on the Minotaur stat block. Your body becomes wider and thicker in structure, your nose recedes upward and sits between your eyes, your ears move lower on your head, and you grow two large horns that extend beyond your shoulders. Your eye color becomes bright red.
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