Water | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Water

Able to slip between emotions easily, Water Spiri are looked at with suspicion as they are able to hide their emotions so effortlessly. For the most part they are just more guarded with their emotions and reactions then most. Trying to fit in by portraying what is felt like the appropriate emotional response, regardless of if they are feeling it or not. This only has strengthened the suspicion people have toward them.
ability score increase: +1 Charisma
age: Normal Spiri
alignment: N/A
Size: Medium
speed: Normal Spiri and swim speed
Languages: Spiritone
parent race: Spiri
race features:
Waterborn: You are resistant to cold damage. You also can breathe air and water, as well as swim equal to your normal unhindered movement.   Dangerous Waters: You know the Shape Water cantrip. Once you reach 3rd level, you can cast the Fog Cloud spell once a day at 1st level. Once you reach 6th level, you can cast the Wall of Water spell once a day at 3rd level. Once you reach 10th level, you can cast the Maelstrom spell once a day at 5th level. Once you reach 14th level, you can cast the Investiture of Ice spell once a day at 6th level. You regain the use of the spells after a Long Rest. Charisma is your spellcasting ability for these spells.
Common features of Water Spiri are, pure blue eyes, sapphire like freckles, liquid tongue, imperceptible heartbeat, damp skin.

Created by

MichaelsMind.

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Race/Species

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