Dwarf | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Dwarf

For generations the dwarves have remained cut off from the rest of the Mainland because of the Dark Hearth Forest. Content to be eking out an existence safe from most monstrous threats in the Blue Mountains. Building impressive underground cities beneath @Deeprock Mountain and perfecting elegant metalworking in their protected caverns.   That is until an exodus of curious dwarves left from the underground, marking the separation of the Sky Dwarves, Morii, and the Stone Dwarves, Norii. Much to the surprise of the Morii, not only had the monsters of the Dark Hearth Forest hadn't penetrated as deep into the mountain range as they believed. But humans of the @Kingdom had already established a small settlement on the west coast called Talonwick. With the two cultures helping one another, the mountainous region became prosperous.   With generations of practice and skill the dwarves have carved out a place for themselves as the master artisans on the continent. Filling orders from the Kingdom for weapons, armor, and more. In return, the Morii established trade routes of fresh foreign food, industrious inventions, and exotic textiles for both themselves and their underground brothers the Norii. As well as a path for Morii to explore the far reaches of the Mainland.
ability score increase: You gain +2 to one Ability Score or +1 to two different Ability Scores
age: 80-90 years
alignment: N/A
Size: Small
speed: 25 ft
Languages: Goborian
race features:
Steady Hands: You gain double your proficiency bonus to any tool proficiencies you have or learn.
N/A

Created by

MichaelsMind.

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