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CR 4

Dire Ram

N Large animal
Initiative: +6 Senses: low-light vision; Perception +14

This giant, feral ram is nearly as long as two humans are tall. Its coat is whitish-brown and its horns are dark brown.

Defense

AC: 20, touch 11, flat-footed 18 (+2 Dex, +9 natural, -1 size)
HP: 63 6d8+30
Fortitude: +10 Reflex: +7 Will: +4
Defensive Abilities: Ferocity (Ex)

Offense

Speed: 50 t.
Melee: gore +8 ( 1d8+7 )

Tactics

A dire ram charges its opponents, trying to butt with its horns.

 
Space: 10 ft. Reach: 5 ft.

Statistics

Str 20, Dex 15, Con 20, Int 1, Wis 15, Cha 8
Base Attack: +4 CMB: +10 CMD: 22 (26 vs. trip)
Skills: Perception +14

Ecology

Environment: temperate hills, mountains and plains
Organization: solitary
Treasure: none

Dire rams are larger, meaner cousins of normal rams. They can grow to a length of 10 feet and weigh as much as 1,000 pounds.   Dire rams are the majestic lords of their domain, and tolerate not incursion by predators.


System

Pathfinder 1e

Statblock Type

Monster / NPC

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