Can only be taken at level 1
You have an aversion to death, and the idea of taking a life chills you to the bone. All damage that you do is considered non-lethal. Unconscious creatures gain the effects of the Sanctuary spell against you while they remain at 0 HP. If you ever do take a life, you must make a Wisdom saving throw, or be stunned until the end of your next turn. FLAW: This is a flaw feat. At your DM's discretion, you may take this feat at level 1. If you do, you may also gain a feat, or increase two of ability scores by +1 (or one by +2).